Game & Roadmap

Area 05

Your road begins in Area 05, an evacuated zone located in the southeastern part of Finland. In Area 05, you will find shelters, traders, tasks, and starting loot for initial survival.

Your peaceful life in Area 05 is often interrupted by hostile Bandits, an anarchist group taking advantage of the lack of authority in the area.

Once you have gathered enough loot and equipment, your road continues toward the east, where you will find the Border Zone, a guarded border line between Finland and Russia.

Border Zone

Each Border Zone map has a crossing point with different challenges. Some crossing points may include mines or physical obstacles, while others require using waterways with boats.

On top of these challenges, the Border Zone is guarded by a group called Guards. These foreign border guards are armed, corrupt, and often rely on air support to prevent people from crossing the border.

Vostok

If you manage to cross the Border Zone, you will enter Vostok. Located in Russia, Vostok is a high-risk, high-reward zone and holds the most valuable loot in the game.

Every Vostok map is a permadeath map. If you die in Area 05 or Border Zone, you only lose the equipment and loot you're carrying, but if you die in Vostok, you lose everything.

Vostok is controlled by the Military, an armed troop with heavy weaponry and the ability to use armored vehicles. The Military faction is the most dangerous faction in the game, and they have one objective: to push you back where you came from.

Sandbox Experience

Road to Vostok is a hardcore survival game, but it doesn’t force you into specific playstyles. You are not forced to enter the permadeath zone, you don’t have to care about the lore and your character isn’t tied to any specific role or theme.

Game is designed to be as replayable as possible by using multiple dynamic systems and randomized events. There is no winning-condition and each playthrough can be completed different from the previous ones.

In some playthroughs, you can be a combat-oriented military character and in the next a lonely fisherman playing harmonica on a remote island.

Core Features

  • Realistic FPS mechanics

  • Physics-based loot

  • Hostile AI's & factions

  • Map-to-Map travel

  • Permadeath zone

  • Shelter customization

  • Trading & tasks

  • Day & night cycle

  • Dynamic weather

  • Dynamic events

  • Summer & winter

Roadmap

  • Build release: Apr. 7, 2026

    • Early Access launch

    • Gameplay loop

    • Expanded maps

    • Dynamic elements

    • Multi-shelter support

  • Build release: Q3 / 2026

    • Friendly faction

    • AI vs. AI combat

    • AI variants

    • Driver (Trader)

    • New map & shelter

  • Build release: Q4 / 2026

    • Quest system

    • Lore elements

    • Civil defence shelters

    • Grandma (Trader)

    • New map & shelter

  • Build release: TBA

    • Weapon overhaul

    • Bullet penetration

    • Modding kits

    • Trader services

    • New map & shelter

  • Build release: TBA

    • Dynamic season

    • Train system

    • Hunting & wildlife

    • Shaman (Trader)

    • New map & shelter

  • Build release: TBA

    • Sea system

    • Patrol boats

    • Scuba gear

    • Fisherman (Trader)

    • New map & shelter

  • Build release: TBA

    • Dialogue system

    • SIGINT tools

    • Transmissions

    • Scientist (Trader)

    • New map & shelter

  • Build release: TBA

    • Full questline

    • World options

    • Destruction system

    • FINSOF faction

    • New map & shelter

Release date: April 7, 2026