Roadmap
Development plan for Road to Vostok.
Phase 1 (Demo phase)
Project Reveal
Feb. 2022
- Core vision
- Development plan
- Devlog #1 (Introduction)
- Core vision
- Development plan
- Devlog #1 (Introduction)
Public Demo 1
Sept. 2022
- First impressions
- Initial FPS mechanics
- Initial visual style
- Village demo map
- First impressions
- Initial FPS mechanics
- Initial visual style
- Village demo map
Public Demo 1 v2
Apr. 2023
- Improved mechanics
- Recoil overhaul
- Audio overhaul
- Attachment system
- Bug fixes
- Improved mechanics
- Recoil overhaul
- Audio overhaul
- Attachment system
- Bug fixes
Engine Switch
Nov. 2023
- Godot port
- Open-source platform
- New development tools
- Godot port
- Open-source platform
- New development tools
Public Demo 1 v3
Dec. 2023
- New engine test
- Performance data
- FPS animations
- New engine test
- Performance data
- FPS animations
Public Demo 2
Mar. 2024
- Initial gameplay loop
- Loot progression
- Trading system
- Shelter system
- 5 demo maps
- 15 weapons
- 100 items
- Initial gameplay loop
- Loot progression
- Trading system
- Shelter system
- 5 demo maps
- 15 weapons
- 100 items
Public Demo 2 v2
Q3 2024
- AI overhaul
- Map upgrades
- Task system
- Crafting system
- Armor system
- Dynamic ambient
- Ammo types
- Starting kits
- New trader (Doctor)
- New weapons & items
- Pre-planned patches: 3
- AI overhaul
- Map upgrades
- Task system
- Crafting system
- Armor system
- Dynamic ambient
- Ammo types
- Starting kits
- New trader (Doctor)
- New weapons & items
- Pre-planned patches: 3
Phase 2 (Early access phase)
Build branches
Q3 2024
- Demo branch
- Commercial branch
- Demo branch
- Commercial branch
Early access maps
TBA
- School (Area 05)
- Outpost (Area 05)
- Farm (Area 05)
- Terminal (Vostok)
- Bridge (Crossing point)
- Bunker (Shelter)
- Cabin (Shelter)
- School (Area 05)
- Outpost (Area 05)
- Farm (Area 05)
- Terminal (Vostok)
- Bridge (Crossing point)
- Bunker (Shelter)
- Cabin (Shelter)
Early access features
TBA
- New traders
- New weapons
- Dynamic game time
- Shelter customization
- AI overhaul (Phase 2)
- Faction bosses
- Faction events
- Winter mode
- Prone
- Melee
- Grenades
- Cooking
- Sleeping
- Fishing
- New traders
- New weapons
- Dynamic game time
- Shelter customization
- AI overhaul (Phase 2)
- Faction bosses
- Faction events
- Winter mode
- Prone
- Melee
- Grenades
- Cooking
- Sleeping
- Fishing
Early access RC1
TBA
- Release candidate 1
- RC1 playtest group
- Release candidate 1
- RC1 playtest group
Early access RC2
TBA
- Release candidate 2
- RC2 playtest group
- Release candidate 2
- RC2 playtest group
Early access
TBA
- Steam early access
- Standard version
- Supporter version
- Steam early access
- Standard version
- Supporter version